Thursday, April 8, 2010

Mission 02 - Distress Beacon

We had our second mission on April 4th and again I am amazed at my players. This time around it was the daytime players (I have three groups in this game it seems. Those that can play during the day, normally around Noon EST, those that can play at night, normally starting around 20-21:00 EST, and those that can swing both) and I was really impressed with their reasoning skills. Between the group I had four enemies planned in total, either as four separate fights or two fights with two enemies depending on how it happened and they were able to completely get around those fights through genius RP.
Using Ifrit (a fire elemental summon) they tracked down some Fire Elementals and instead of fighting them they spoke to them (again, I love groups that aren't Hulk Smash! in each session).
The next part that happened I wasn't even planning until the next mission but the RP and way it felt was just too good to pass up. I had the group of Elementals 'possess' each party member one at a time and go through said party member's memories. The purpose of that was to see if the party member was viewed as clean or tainted in the Elementals 'eyes'. If found clean nothing would happen, the Elementals would float out of the character and state they are clean then wait for the next character to give permission to test them. If found tainted the Elementals would 'purge' them of the taint, taking said character to 1 HP, then state they cleaned the taint and said character is now clean.
Given I made the clean/tainted test as a % roll made in secret, I'm really surprised that only one character was found tainted (and find it interesting that it was the Angel). All the characters taking place in this test gained a specially made Advanced Trait (hard to explain these... think plot-point hooks that a player can activate to get cool benefits, or impose some difficulty in return for points to use toward activating the cool benefits part.)
I'm very eagerly waiting to have Mission 03 - Terraforming. Where it continues "Beta's" issues as seen in Mission 02.


Here is the link to Mission 02.

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